“A time long ago, a lone laser defense platform was our people’s last line of defense against a raging meteor storm. And now, the storm has come again — and this time, our enemies are taking advantage of it. Defend us, once more!”

As a life-long fan of Mattel’s amazing “Astrosmash” arcade shooter for the Intellivision, creating a remake of it has been something I’ve always started, but never finished. I have half-finished versions in C++, Flash, and more. When I finally settled on Unity for game development, I wanted to get this out of my system once and for all. And I wanted to create it from scratch, but try to stay somewhat faithful to the spirit of the original game.