I’ve been meaning to do more Slack Injection episodes, but I just haven’t gotten around to it. But I do play a lot of games. I seem to find time for that. Oof.
There’s a whole world of game streaming that I never really got into — your “Twitches” and your “YouTube Gamings” and such.
So, what the hell, right? Over the last couple nights, I’ve been playing with Twitch and the always excellent OpenBroadcaster. Streamed some Far Cry 4, and, last night, my Overwatch session. And you know what? It was fun. I love to ramble and bitch, so this was a great match for me. I had no idea. 😉
Going to make an attempt to stream nightly, or a couple times a week at least. Whatever I’m currently into. Or maybe do something different now and then, like some NES/SNES classics.
I’m going to set it up so that folks can call in, including some regulars, making it almost an improvised talk show of sorts. Maybe I can line up some audio clips, like the pre-recorded shows.
I have no idea — this is my first week playing with it. I’d like to make it something different from the million other streamers, though. But for now, I’ll just take it as it comes.
For now, add me up and follow to get notifications. I’ll probably be streaming around 8 or 9pm EST, when I do, but I could strike at any time…! ;U
(Well, not at work.)
Been quite some time since the last entry in this series, but I think I’m at a point where I can do them a bit more often.
This time, we’re taking a quick glance at the General Consumer Electronics “Vectrex” portable video game console. I had one of these once; it truly is an amazing little machine.
Reddmo is an HTML5 toy that automatically generates a random magazine cover using the images and headlines linked to off of Reddit. The cover can be customized to use content from a specific subreddit, or from the front page.
Admittedly, the outcome is hit or miss, but this was a seriously fun toy to hack on.
An unauthorized port of Neave.TV from Flash to HTML5, with additional video content!
I stumbled onto Neave.TV last night and watched it until the clips rolled over to the start again. I noticed it was written in Flash, and since that tech is on it’s way out, I wondered how easy it would be to implement what I was seeing, in HTML5.
Once I found the playlist XML file, I pulled down a couple FLV video clips, converted them to MP4, and got to work. After an evening of screwing around getting it working, I started yanking down even more clips in WebM format off of YouTube. 🙂
One-click access to popular ASCII/Unicode faces from your Google Chrome browser.
There are other extensions in the Chrome web store that perform the same function… but none has a name so irrelevant!
Jokes aside, why did I write this? I have vague trust issues with the other extensions in the store. They don’t seem to be updated very often. And, frankly, I just thought it would be a fun little diversion. I wanted an implementation of this kind of extension to be available with full source code available to anyone, free of any kind of ‘hanky panky’, like ads or worse.
About the name… I’m sorry. (Not sorry!)
What happens when two movies on Netflix collide?
This toy attempts to recreate the famous movie synopsis bug on Netflix. It’s not perfect, often unfunny, but it’s still being hacked on. Enjoy!
Fake news, satire, and sites with questionable content are a serious problem on the internet. Even the most vigilant of users can mistakenly link to one of them without looking closer.
With a database of hundreds of websites, News Guardian will draw attention to these articles in your Facebook news feed, Google search, and more, to warn you that an article might not be what it seems on the surface, or requires further investigation.
News Guardian does NOT censor content, nor does it apply labels. It merely adds a customizable tint to the background color of linked content to remind you to check the source.
(This extension is a streamlined successor to ‘Gag Reflex‘.)
This is a Unity3D script to animate a 2D GameObject based on real-time audio clip amplitude.
It’s easy to use: just attach the TalkTime script to a GameObject, and then add references to the GameObjects representing the mouth frames. The frames represent 0 to Max audio amplitude. I’m using four here in the demo, but it should work with as many frames as you’d like.
With some hacking, you could modify this to do anything, not just flip through frames. Go nuts. And send me any bug fixes or modifications.
From the official NECS description:
“The Electronic Warehouse Manager is the productivity tool which every food distributor needs to automate their warehouse operations while reducing or eliminating time consuming office tasks. It runs on economically priced Android devices with Bluetooth barcode scanners to change your warehouse processes to a real-time, paperless environment. It’s easy to use touch interface and intuitive design make it easy for the average employee to pick up and become proficient with little or no training. It fully supports barcode scanning, can connect with Bluetooth enabled scales for distributors who weigh product, and you can print customer picking labels as line items on a customer’s order are filled. The Electronic Warehouse Manager is one of our most exciting new software applications to be offered because of its ability to bring speed and accuracy to warehouse operations while reducing warehouse and office staff. It also improves your reputation for reliability by having accurate orders that go out correctly the first time, while eliminating customer “special runs” to correct critical order picking errors.”
One of two people working on this, I was involved in creating and maintaining the Android client with it’s native activities and Bluetooth drivers. I was also involved in working on portions of the Sencha Touch interface.
This project required reverse engineering of the API for several barcode scanners and printers.